Change the Parent Class for MetaHuman
This enables AI conversational features to MetaHuman
Steps to change parent class for MetaHuman
Open content browser then
Content > MetaHumans > MetaHuman blueprint
.Go to Class Settings and then under
Details panel > Class Options > Parent Class and set it to ConvaiBaseCharacter
.
To add animation to the body go to the
'body'
component and under thedetails > Animation > Anim Class
change it to‘Convai_MetaHuman_BodyAnim’.
Similarly for the face go to the face component and under the
details > Animation > Anim Class
change it to‘Convai_MetaHuman_FaceAnim’.
Compile and you will be good to go.
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