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Change the Parent Class for MetaHuman

This enables AI conversational features to MetaHuman

Steps to change parent class for MetaHuman

  1. Open content browser then Content > MetaHumans > MetaHuman blueprint.

  2. Go to Class Settings and then under Details panel > Class Options > Parent Class and set it to ConvaiBaseCharacter.

Change Parent Class to Convai Base Character.
  1. To add animation to the body go to the 'body' component and under the details > Animation > Anim Class change it to ‘Convai_MetaHuman_BodyAnim’.

Set Anim Class
  1. Similarly for the face go to the face component and under the details > Animation > Anim Class change it to ‘Convai_MetaHuman_FaceAnim’.

  2. Compile and you will be good to go.

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