Change the Parent Class for MetaHuman
This enables AI conversational features to MetaHuman
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This enables AI conversational features to MetaHuman
Open content browser then Content > MetaHumans > MetaHuman blueprint.
Go to Class Settings and then under Details panel > Class Options > Parent Class and set it to ConvaiBaseCharacter.
To add animation to the body go to the 'body' component and under the details > Animation > Anim Class change it to ‘Convai_MetaHuman_BodyAnim’.
Similarly for the face go to the face component and under the details > Animation > Anim Class change it to ‘Convai_MetaHuman_FaceAnim’.
Compile and you will be good to go.
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