Change the Parent Class for MetaHuman
This enables AI conversational features to MetaHuman
PreviousAdding LipSync to MetaHuman (From plugin version 3.0.0 or later )NextChange the parent class for Player.
Last updated
This enables AI conversational features to MetaHuman
Last updated
Open content browser then Content > MetaHumans > MetaHuman blueprint
.
Go to Class Settings and then under Details panel > Class Options > Parent Class and set it to ConvaiBaseCharacter
.
To add animation to the body go to the 'body'
component and under the details > Animation > Anim Class
change it to ‘Convai_MetaHuman_BodyAnim’.
Similarly for the face go to the face component and under the details > Animation > Anim Class
change it to ‘Convai_MetaHuman_FaceAnim’.
Compile and you will be good to go.