# Adding LipSync to MetaHuman (Deprecated)

## Steps to add LipSync to MetaHuman

1. Download the plugin from this [link](https://drive.google.com/drive/u/0/folders/1qhsJE2Zk8RBZ1AXSwMAUGyZVIMongxp1).
2. Head to your project folder and find the **`‘Plugins’`** folder. If not, create a new folder named **`‘Plugins’.`**
3. Unzip the downloaded file and copy the folder named **`‘ConvaiOVRLipSync’`** into the **`‘Plugins’`** folder and restart the Unreal Engine.
4. Open the MetaHuman Blueprint and add a component named **`‘ConvaiOVRLipSync’.`**

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<figure><img src="https://lh3.googleusercontent.com/1ytdJHGFBXwMN246MR_wK_-rSqKkrbjQu6jlzzobaI5XW8eTyeydKTlMC7d2thVnMYnvTS6nFEorqLcGDE9_09_Y6NdU34gGMefi5Dwlgs9Uit-vapF24ft4KfA-Qm_zSzGzlG9o-NJJdXD7Oma_lOE" alt="" width="375"><figcaption><p>Choose Convai OVR Lip Sync</p></figcaption></figure>

5. Make sure that the **`‘Face’`** component is using the **`‘Convai_MetaHuman_FaceAnim’`** animation class.

**Link for**[ **Youtube Tutorial**](https://youtu.be/n5zjnN1W41M)**.**
