Adding LipSync to MetaHuman (Deprecated)
Adds lip animation to MetaHuman
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Adds lip animation to MetaHuman
Last updated
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Download the plugin from this .
Head to your project folder and find the ‘Plugins’
folder. If not, create a new folder named ‘Plugins’.
Unzip the downloaded file and copy the folder named ‘ConvaiOVRLipSync’
into the ‘Plugins’
folder and restart the Unreal Engine.
Open the MetaHuman Blueprint and add a component named ‘ConvaiOVRLipSync’.
Make sure that the ‘Face’
component is using the ‘Convai_MetaHuman_FaceAnim’
animation class.
Link for.