Changelogs
Convai Unity Plugin Changelogs - Stay updated with the latest changes.
Version 3.1.0(current)
Released: Aug 28, 2024
What's Changed
New Convai Setup Editor Window
Long term memory (beta) integration in Unity SDK
ChatBox UI revamp with RTL support
Input system revamp and Mobile UI improvements
Improvements
UI Improvements
Revamped ChatBox UI
Improved mobile UI
Implemented chat disabling feature
Added usage limit exceeded notification
Dialog box added for no API Key scenario
API and Backend
Refactored ProcessUserQuery for better transcript handling
Implemented fuzzy matching for Action System
Ready Player Me and CC_Tools automatic import process
Character and Animation
Updated Character Importer Pipeline
Added OVR effectors for RPM characters
Fixed animators for all characters
Provided Weight Multiplier for LipSync user preference
RPM Characters will have Lipsync added when imported
Bug Fixes and Improvements
Bug Fixes
Fixed character resuming dialogue after toggle
Fixed section deletion issue in NarrativeDesignManager
Fixed layer issues
Optimised Convai LipSync
Developer Tools and Workflow
Improved Convai Logger System
Updated namespace and formatting for all editor scripts
Removed CC Tools Folder and other temporary/junk files
Added "Update Triggers" button to NarrativeDesignTrigger inspector
Implemented approximate string matching for actions system
Miscellaneous
Added PlayerDataHandler and PlayerDataSO
Updated NPC positions and topics in demo scenes
Fixed Convai logo in Convai Setup window
Version 3.0.1
Released: Jun 21, 2024
Bug Fixes and Improvements
Fix macOS TMP UGUI render issue in demo scene
Prefab missing animator
Updated ActiveNPC layer check logic
Version 3.0.0
Released: Jun 13, 2024
What's Changed
NPC2NPC System
Implemented NPC2NPC conversation flow system.
Added handling for conversation interruptions and restarts.
Enhanced conversation history tracking and flow management.
Narrative Design
Added Narrative Design-related files and trigger narrative section function.
Refactored Narrative Design API, created new behavior trees for movement and added section change events.
Folder Restructuring
Complete folder and scripts folder restructure
Gender-Based Animator: Added gender-based Animator controller
Feedback System
Implemented a feedback system with thumb icons and animations
Updated Transcript UI Prefabs with feedback buttons
Convai Custom Packages: Updated Convai Custom Package Installer and added iOS DLL Downloader
Scene Perception: Added feature to allow players to point at game objects and talk about them
Improvements
Texture and Material Compression
Compressed Amelia and other images (POT and Crunch)
Updated image names and removed unused image assets
UI Updates
Updated UI prefabs, including Transcript UI, Mobile UI, and Mobile QA UI
Transcript UIs and text updated
Updated logos and logo paths
System Improvements
Refactored Lipsync system with added teeth support and implemented facial expression proto files
Updated ConvaiURPConverterPackage, burst and TMPro packages; Convai Custom Package Installer/Exporter
Updated NavMesh and NPC2NPC character rotation
Added new demo scene and RPM characters
Updated various demo scenes for consistency
Microphone Manager: Updated Microphone Manager to a singleton class
API Key Access: Simplified API Key access
Convai Scene Template: Created new scene template and dynamic input system assigner
Demo Scenes
Added NPC2NPC demo scene
Added Narrative Design demo scene
Added new demo scene with all features encompassed
"Convai Essentials" prefab for desktop and mobile
Lipsync Overhaul
Overhauled lipsync system, added AR-Kit and Reallusion character support
Updated version and added various improvements to frame processing
Input System
Added new input system pragma checks and Convai Character Layer
Simplified Input Manager and ensured future-proofing
Bug Fixes
Transcript UI Bug Fixes: Fixed bugs and improved system for Transcript UI character list
Microphone Permission: Fixed Android and iOS microphone permission issues
Version 2.1.0
What's Changed
VR Support: Implement Virtual Reality features to create a fully immersive experience with the press of a button.
AR Support: Integrate Augmented Reality capabilities, allowing characters and environments to interact with you in the real world with the press of a button.
Settings Panel: Introduce a comprehensive settings panel that allows users to customize their experience.
Microphone Test System: Incorporate a microphone testing feature to ensure optimal audio input quality.
Notification System: Implement a robust notification system to inform users of in-game events - specifically microphone-based issues.
Input Manager: Develop a custom input management system that supports various input devices such as keyboards, gamepads, and touchscreens using Unity's new Input System.
Bug Fixes and Improvements
Fixed: Head Tracking Doesn’t Work Without Action Component issue fixed.
Improvement: Added support for a customizable and dynamic Chatbox.
Improvement: Improved Lip-Sync Smoothing and audio-visual synchronization.
Improvement: Implement Action Events and Event Callbacks.
Improvement: Improved Logging System.
Improvement: Added ability to interrupt Character Response with Voice Interruption.
Improvement: Improved mobile platform transcription UI.
Version 2.0.0
What's Changed
Lip-sync: Integrate off-the-shelf Lip-sync for Reallusion and Oculus-based Characters.
Text-in Voice-out: Chat with the character using text.
Character Importer: Import Ready Player Me characters created on the Convai Playground.
Feature Control System: Enable Convai features as needed through the Convai NPC component.
Logging System: Have better control over what Convai information you see on the debug console.
Enhanced player controller: Automatically triggers the characters when you focus on them and then deactivates them when your focus has shifted.
URP Upgrader: Upgrade the Render Pipeline to Universal Render Pipeline with the URP Upgrader package (present in the Convai Folder).
UI Improvements: Improved user experience with automatically fading UI canvas.
Bugs and Improvement
Fixed: Unlocking the cursor will still cause the first-person camera to move around.
Fixed: Exiting play mode before the character is done speaking will cause Unity to crash or not complete compilation.
Fixed: Extra space between multiple chunks of text in the UI Text Fields.
Fixed: Actions crashing the Android scene.
Fixed: Empty responses from the server will not crash the game but only throw an error.
Improvement: Smoothened Blinking.
Improvement: Smoothened Gaze-Following-based Neck movement.
Improvement: Plugin structure reorganization.
Last updated