Adding ReadyPlayerMe Character
Last updated
Last updated
Create a new blueprint and select ConvaiRPM_Character
as the parent class which you can find under All Classes
.
Drag the blueprint to the scene and the default ReadyPlayerMe character should appear.
Create a new character on Convai Playground and copy the Character ID, you can also edit the avatar by clicking on the Edit Avatar
icon on the top right of the avatar preview window.
Back to Unreal, click the character in the scene and under the details panel find the Char ID field and paste the copied character ID into it.
Hit Play
, and wait for a few seconds then the character should now load into the game.
The first time the character loads will take more time but after that it will be cached and loaded faster.