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  • Welcome
  • Convai Playground
    • Get Started
    • Character Customization
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    • Convai XR Animation Capture App
  • Plugins & Integrations
    • Introduction
    • Unity Plugin (Beta) Overview
    • Unity Plugin
    • Unreal Engine Plugin (Beta) Overview
    • Unreal Engine
      • Supported Platforms
      • Installation
      • Guides
        • Dynamic Environment Info
        • Change AI Character Movement Speed
        • Integration with Pixel Streaming
        • Adjust Interaction Radius
        • Creating MetaHuman Characters
          • Adding MetaHuman
          • Adding LipSync to MetaHuman (From plugin version 3.0.0 or later )
          • Change the Parent Class for MetaHuman
          • Change the parent class for Player.
          • Adding LipSync to MetaHuman (Deprecated)
        • Creating ReadyPlayerMe Characters
        • Creating Reallusion Characters
        • Event-Aware Convai Characters
        • Operations Based on the Presence of Certain Words
        • Narrative Design
        • Actions Guide
        • Customization
        • Speech To Text Transcription
        • Enable Multiplayer Support
        • 3D Chat Widget
        • Long Term Memory
        • Saving and Loading Session
      • Blueprints Reference
      • Troubleshoot Guide
      • Microphone Settings
      • Mac Microphone Permission: Required for UE 5.0 and 5.3
      • Guides V2 (Under Development)
    • Web Plugins
    • Modding Framework
    • Other Integrations
    • Convai Pixel Streaming Embed
  • Asset Uploader
  • API Reference
    • Core API Reference
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  1. Plugins & Integrations
  2. Unreal Engine
  3. Guides

Creating MetaHuman Characters

This document explains how to create MetaHuman Characters with Convai Plugin.

Adding MetaHumanAdding LipSync to MetaHuman (From plugin version 3.0.0 or later )Change the Parent Class for MetaHumanChange the parent class for Player.Adding LipSync to MetaHuman (Deprecated)
PreviousAdjust Interaction RadiusNextAdding MetaHuman

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