For the complete documentation index, see llms.txt. This page is also available as Markdown.

Adding MetaHuman

This document explains how to add MetaHuman to your project.

Steps to add MetaHuman to your project: -

  1. In Unreal Engine go to Window > Quixel Bridge.

  2. In Quixel Bridge go to MetaHumans > MetaHuman Presets.

  3. Choose any character and import.

  4. If any popup / warning appears click ‘Enable Missing’ and restart your project.

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