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Binding objects to Reallusion Character
This document explains how to bind objects to the Reallusion character and perform action with that object.
- 1.Go to
Window > Place Actors >
SearchNavMeshBoundsVolume
and drag it in the scene.
Place Actors
NavMeshBoundsVolume
- 2.Click the character in the scene (in this case click the Reallusion character) and head to the
Details
Panel.Details > Default > Objects > Click Add Element
Default section
- 3.Now we need to select a reference for the object from the scene. Click on
Pick Actor from Scene
.
Click Pick Actor from scene
- 4.Then select any object from the scene. We can also provide a
name
anddescription
to the object in the scene. This will allow the player to interact with the objects. - 5.Save and then hit play to test the character to perform certain actions related to the object present which you just added.