Binding objects to Reallusion Character
This document explains how to bind objects to the Reallusion character and perform action with that object.
Last updated
This document explains how to bind objects to the Reallusion character and perform action with that object.
Last updated
Go to Window > Place Actors >
Search NavMeshBoundsVolume
and drag it in the scene.
Click the character in the scene (in this case click the Reallusion character) and head to the Details
Panel.
Details > Default > Objects > Click Add Element
Now we need to select a reference for the object from the scene. Click on Pick Actor from Scene
.
Then select any object from the scene. We can also provide a name
and description
to the object in the scene. This will allow the player to interact with the objects.
Save and then hit play to test the character to perform certain actions related to the object present which you just added.