# Character Animations

{% content-ref url="/pages/xSv83YrJNeitsFOaOxgm" %}
[GLB/FBX animations for Convai](/api-docs/plugins-and-integrations/web-plugins/glb-fbx-animations-for-convai.md)
{% endcontent-ref %}

Upon completing the creation/upload of all desired animations within the PlayCanvas environment, construct an Animation State Graph to effectively manage and control the animation states and transitions

Reference : <https://developer.playcanvas.com/tutorials/anim-blending/>

<figure><img src="/files/s3RBUtMT2PVLJjFw44ts" alt=""><figcaption><p>Demo state graph</p></figcaption></figure>

Attach the state graph and animation files to the character. Create a Anim component and drag-drop the files to the placeholders.

<figure><img src="/files/TQ9kI7Zp7RvAJQJzwx5l" alt=""><figcaption></figcaption></figure>


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