# Microphone test

Follow the steps outlined below to conduct a microphone test: -

{% hint style="info" %}
The following steps work when you have set the parent class of the player blueprint to ConvaiBasePlayer.
{% endhint %}

* Press the <mark style="color:green;">`F10`</mark> key on your keyboard after you play your project.
* A window will open up as shown here.

<figure><img src="/files/jGdHRYOx1wfA0RYG47PC" alt=""><figcaption></figcaption></figure>

* From `Input` select your microphone and click on `Record`. This will start recording your audio.&#x20;

<figure><img src="/files/uTCitYXHkmw9jcfwPNqU" alt=""><figcaption></figcaption></figure>

* Record your audio for a few seconds and click on `Stop`.&#x20;
* If your microphone is working properly you must hear your audio loud and crisp.&#x20;
* If the audio sounds to be low then adjust the <mark style="color:green;">`Audio Gain`</mark> accordingly.&#x20;


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