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  • Welcome
  • Convai Playground
    • Playground Walkthrough
    • Get Started
    • Character Creator Tool
      • Create Character
      • Language and Speech
      • Knowledge Bank
      • Personality and Style
      • State of Mind
      • Memory
      • Actions
      • Narrative Design
      • Character Versioning
    • F.A.Q
  • Plugins & Integrations
    • Introduction
    • Unity Plugin
      • Pre-Requisites
      • Compatibility
      • Downloads
        • Limitations of WebGL Plugin
      • Setting Up Unity Plugin
      • Troubleshooting Guide
        • Disable Assembly Validation
        • Missing Newtonsoft Json
        • Microphone Permission Issues
        • Default Animations Incompatibility
        • Animations have Facial Blendshapes
        • Jaw Bone in Avatar is not Free
        • macOS Permission Issues
      • Creating a Convai Powered Scene from Template
      • Importing Ready Player Me (RPM) Characters
      • Importing Custom Characters
      • Adding Actions to your Character
      • Adding Lip-Sync to your Character
      • Adding Narrative Design to your Character
        • Narrative Design Keys
      • Adding NPC to NPC Conversation
      • Adding Scene Reference and Point-At Crosshairs
      • Utilities
        • Character Emotion
        • Player Data Container
        • Long Term Memory
        • Language Support
        • Managing sessionID Locally
        • Transcript UI System
        • Pre-built UI Prefabs
        • Input Management
        • Notification System
        • Settings Panel
        • Dynamic Information Context
      • Building For Supported Platforms
        • Building for iOS/iPadOS
        • Building for WebGL
        • Convai XR
          • Building for VR
            • VR Automatic Installation
            • VR Manual Installation
          • Building for MR
            • MR Automatic Installation
            • MR Manual Installation
          • Building for AR
          • Interacting with XR UI Elements
        • Building for macOS Universal apps
      • Changelogs
      • Tutorials
        • Narrative Design
        • NPC2NPC
    • Unreal Engine
      • Supported Platforms
      • Installation
      • Guides
        • Dynamic Environment Info
        • Change AI Character Movement Speed
        • Integration with Pixel Streaming
        • Adjust Interaction Radius
        • Creating MetaHuman Characters
          • Adding MetaHuman
          • Adding LipSync to MetaHuman (From plugin version 3.0.0 or later )
          • Change the Parent Class for MetaHuman
          • Change the parent class for Player.
          • Adding LipSync to MetaHuman (Deprecated)
        • Creating ReadyPlayerMe Characters
          • Download Plugins
          • Adding ReadyPlayerMe Character
          • Change the parent class for Player.
        • Creating Reallusion Characters
          • Creating a Reallusion Character
          • Importing Reallusion character and setting up the Convai plugin
          • Binding objects to Reallusion Character
        • Event-Aware Convai Characters
        • Operations Based on the Presence of Certain Words
        • Narrative Design
          • Narrative Design Trigger
          • Narrative Design Keys
        • Actions Guide
          • Stage 1: Default Actions
            • Moves To
            • Follows
          • Stage 2: Custom Actions
            • Simple actions
            • Adding Descriptions to Actions
          • Stage 3: Custom Actions with Single Parameter
          • Main Character and Attention Object
        • Customization
          • Push to Talk
          • Alter Character Response Audio Rate
        • Speech To Text Transcription
        • Enable Multiplayer Support
        • 3D Chat Widget
        • Long Term Memory
        • Saving and Loading Session
      • Blueprints Reference
        • Convai Player
        • Convai Chatbot
        • Convai Environment
        • Convai Object Entry
        • Convai Result Action
        • Convai Extra Params
        • Speech To Text
        • Text To Speech
        • Utility Functions
      • Troubleshoot Guide
        • Missing Unreal Engine Tool Set in Microsoft Visual Studio Toolchain
        • Convai Module Not Found
        • MetaHuman Plugin Conflict
        • Failure to Load Character IDs
      • Microphone Settings
        • Set Audio Gain
        • Set Microphone
        • Microphone test
        • List Microphone Devices
      • Mac Microphone Permission: Required for UE 5.0 and 5.3
      • Guides V2 (Under Development)
        • Getting Started
          • Installation
          • Simple Talking Cube
          • Adding Premade Chat and Settings UI
    • Web Plugin
      • PlayCanvas Plugin
        • Adding External Script
        • First Person View
        • Adding characters to scene
        • Character Animations
        • Convai Integration
        • Chat Overlay
      • Convai Web SDK
        • Getting Started
        • Facial Expressions
        • Actions
      • JavaScript Chat UI SDK
        • Getting Started
        • ChatBubble Props
      • Narrative Design Guide
        • Narrative Design Triggers
        • Narrative Design Keys
      • GLB Characters for Convai
      • GLB/FBX animations for Convai
    • Modding Framework
      • Modding Cyberpunk 2077
    • Other Integrations
      • Roblox
        • Sample Game 1
        • Sample Game 2
        • Code Example
          • Character Conversation API
      • Discord
        • Create a Discord Bot
        • Hosting Discord Bot from Personal Server
        • Hosting Discord Bot from Replit
      • Omniverse Extension
      • Third-Party API Integrations
        • ElevenLabs API Integration
  • Reference
    • Core API Reference
      • Character Base API
      • Interaction API
      • Core AI Setting API
      • Backstory API
      • Chat History API
      • Knowledge Bank API
      • Narrative Design API
      • Action API
      • Language List API
      • Voice List API
      • Character List API
      • Evaluation API
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On this page
  • Step 1) Open the New Scene window
  • Step 2) Select Convai Scene Template
  • Step 3) Save Created Scene

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  1. Plugins & Integrations
  2. Unity Plugin

Creating a Convai Powered Scene from Template

This guide will help you make a scene in unity with Convai Essentials already present in it. It will help you to get started with our plugin very fast.

PreviousmacOS Permission IssuesNextImporting Ready Player Me (RPM) Characters

Last updated 11 months ago

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Step 1) Open the New Scene window

You can open the new scene window by two ways, first by pressing Ctrl + N for windows or CMD + N for Mac on your keyboard, second way is to navigate to File -> New Scene

Step 2) Select Convai Scene Template

There will be many scene templates depending upon your project, but in this guide, we are interested in Convai Scene Template so select that and click on Create button.

Step 3) Save Created Scene

You can now save the newly created scene in the project at your desired location by either pressing Ctrl + S on Windows or CMD + S on Mac. Another method is to navigate to File -> Save Scene

This is open the Save Scene Window, choose your desired location, for this demo we will save it inside Demo folder, but you can save it anywhere in the assets directory.

Give your scene a name and then click on Save Scene button

Now you can import your Convai Character or your Custom Characters by following our complete guide on it

Importing Ready Player Me (RPM) Characters
Importing Custom Characters
Screenshot showing process of opening up New Scene Window in Unity
Screenshot showing how to create a scene from convai scene template
Screenshot showing how to save the scene
Screenshot showing save location of the new Convai powered scene