> For the complete documentation index, see [llms.txt](https://docs.convai.com/api-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.convai.com/api-docs/plugins-and-integrations/unity-plugin/creating-a-convai-powered-scene-from-template.md).

# Creating a Convai Powered Scene from Template

### Step 1) Open the *New Scene* window

You can open the new scene window by two ways, first by pressing `Ctrl + N` for windows or `CMD + N` for Mac on your keyboard, second way is to navigate to File -> New Scene

<figure><img src="/files/l6js5rxz6QvdFWs36KnO" alt=""><figcaption><p>Screenshot showing process of opening up New Scene Window in Unity</p></figcaption></figure>

### Step 2) Select Convai Scene Template

There will be many scene templates depending upon your project, but in this guide, we are interested in <mark style="color:green;">Convai Scene Template</mark> so select that and click on <mark style="color:green;">Create</mark> button.

<figure><img src="/files/P7A9MRNW04ysZjtj0vUd" alt=""><figcaption><p>Screenshot showing how to create a scene from convai scene template</p></figcaption></figure>

### Step 3) Save Created Scene

You can now save the newly created scene in the project at your desired location by either pressing `Ctrl + S` on Windows or `CMD + S` on Mac. Another method is to navigate to File -> Save Scene

<figure><img src="/files/uef1DSsfp2Af7KdRrFEJ" alt=""><figcaption><p>Screenshot showing how to save the scene</p></figcaption></figure>

This is open the Save Scene Window, choose your desired location, for this demo we will save it inside Demo folder, but you can save it anywhere in the assets directory.

Give your scene a name and then click on <mark style="color:green;">Save Scene</mark> button

<figure><img src="/files/FmhcehJPofsk6pcvWmse" alt=""><figcaption><p>Screenshot showing save location of the new Convai powered scene</p></figcaption></figure>

Now you can import your Convai Character or your Custom Characters by following our complete guide on it

{% content-ref url="/pages/We95DjqWjZLQcji1Nfw5" %}
[Importing Ready Player Me (RPM) Characters](/api-docs/plugins-and-integrations/unity-plugin/unity-importing-ready-player-me-rpm-characters.md)
{% endcontent-ref %}

{% content-ref url="/pages/GZxMSYrLJ6L9vtwZS8eM" %}
[Importing Custom Characters](/api-docs/plugins-and-integrations/unity-plugin/importing-custom-characters.md)
{% endcontent-ref %}


---

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