Reallusion Avatars
Upload custom Reallusion characters from Unreal Engine 5.3 to Avatar Studio using the Convai Modding Tool.
Introduction
This guide explains how to prepare and upload Reallusion-based avatars using the Convai Modding Tool. You’ll import your Reallusion character and animations, apply Convai’s animation and lipsync systems, and then upload your avatar to Avatar Studio using the built-in AssetUploader tool.
Prerequisites
Make sure you have the following ready:
A project created with the Convai Modding Tool, where you answered
N
to “Are you using a Metahuman?”A custom Reallusion character exported and ready for import
Step-by-Step Guide
1. Open the Project
Navigate to your project directory and open the .uproject
file to launch it in Unreal Engine 5.3.
2. Import Reallusion Character & Animations
Follow this video tutorial to import your Reallusion assets:
[00:00 – 07:25]: Import your character and animations
[07:50 – 08:20]: Create a new Blueprint Class for your character
3. Connect Convai Animations
Now we’ll bind the correct animation logic to your character.
We’ve already added the necessary Animation Blueprint for you:
Go to
Content/ConvaiReallusion/
Locate and assign the ConvaiReallusion Animation Blueprint to your character’s Skeletal Mesh
Refer to the tutorial for this step: [10:12 – 12:48]
4. Add FaceSync for Lipsync
To enable lipsync:
Add the
FaceSync
component to your character’s BlueprintSee how in the same video: [12:48 – 12:56]
5. Set Correct Rotation
Reallusion characters typically face the wrong direction by default. Fix this by:
Opening the character Blueprint
Selecting the SkeletalMesh component
Set the Z Rotation to
-90
in the Details panel
6. Prepare Files for Upload
Go to:
Plugins/<random code> Content/
(e.g.,Plugins/AHK3LNKVC7FZA3I5JG3V Content/
)Drag and Move both of the following folders into this directory:
Your character’s folder (containing the Blueprint and animations)
Content/ConvaiReallusion/
(contains the animation blueprint)The final structure should mirror what’s shown in the screenshot.

7. Open the AssetUploader Tool
Navigate to
Content/Editor/AssetUploader
Right-click and select Run Editor Utility Widget
8. Select the Character Asset
Navigate to
Plugins/<random code> Content/YourCharacterFolder/
Select your character’s Blueprint Class
Then, in the Asset Uploader window, click Pick Asset
9. Capture a Thumbnail
Click Capture Thumbnail to create a preview image that will appear in Avatar Studio.
10. Verify Before Upload
Before uploading, do a quick functional test:
Drag the character into your Level
Select it and locate the
BP_ConvaiChatbotComponent
in the Details panelPaste in a test Character ID
Press Play and verify:
Animation is working
Lipsync is functioning
Character is correctly positioned and oriented
11. Upload the Avatar
In the Asset Uploader, click Create Asset
This triggers:
Packaging the asset for Win64
Uploading to Avatar Studio
Monitor the Output Log:
Wait for
Package completed
Then look for
Uploaded Asset
If there’s an error during packaging, check the logs and share them on the Convai Developer Forum for support.
Accessing the Avatar
Visit Avatar Studio
Go to Upload Your Custom Avatar
Your Reallusion character will now be available for selection and use
Summary
Using the Convai Modding Tool, uploading Reallusion avatars is quick and reliable. With proper setup and a few clicks, your characters are live in Avatar Studio and ready for real-time AI interaction.
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