Metahuman Avatars
Upload custom Metahuman characters from Unreal Engine 5.3 to Avatar Studio using the Convai Modding Tool.
Introduction
This guide walks you through uploading custom Metahuman avatars to Avatar Studio using the Convai Modding Tool. You'll generate a new project tailored for Metahumans, import your Metahuman asset, configure it, and finally upload it using Convai’s built-in tools.
Prerequisites
Before you begin:
Create your project using the Convai Modding Tool, and answer
Y
when asked if you’re using a Metahuman.Ensure you have a downloadable Metahuman available via Quixel Bridge.
Step-by-Step Guide
1. Open the Project
Navigate to the folder where your project was created. Double-click the YourProjectName.uproject
file to open it in Unreal Engine.
2. Add a Metahuman via Quixel Bridge
Go to Window > Quixel Bridge.
In Bridge, select Metahumans from the left-hand menu.
Pick a Metahuman and click:
Download (if not already downloaded)
Then Add to include it in your project.
3. Locate and Open the Character Blueprint
After importing:
Go to
Content/Metahumans/<CharacterName>/
.Open the Blueprint:
BP_<CharacterName>
⏳ This may take some time to load.
4. Fix Compile Errors
If you see compile errors:
In the bottom-right, click Enable Missing under any Missing Plugins or Missing Project Settings notices.

Click Restart Now when prompted.
Reopen the Blueprint and ensure it compiles successfully.
5. Prepare the Asset for Upload
Locate the folder:
Plugins/<random code> Content/
(e.g.,Plugins/AHK3LNKVC7FZA3I5JG3V Content/
)Move the entire
Content/Metahumans/
folder into this directory.Use Move Here to complete the action.
The final structure should mirror what’s shown in the screenshot.

6. Open the Asset Uploader Tool
Navigate to
Content/Editor/AssetUploader
.Right-click on
AssetUploader
and select Run Editor Utility Widget.
7. Select the Character Asset
Navigate to the
Plugins/<random code> Content/Metahumans/<CharacterName>/
directory.Select the
BP_<CharacterName>
Blueprint.Then, in the Asset Uploader window, click Pick Asset.
8. Capture a Thumbnail
In the Asset Uploader window, click Capture Thumbnail to generate a preview image for your avatar.
9. Verify Functionality Before Upload
Drag
BP_<CharacterName>
into the Level.Select the character and locate
BP_ConvaiChatbotComponent
in the Details panel.Input a test Character ID.
Press Play and confirm:
Animations are working
Lip sync is functional
Character behaves as expected
10. Upload the Avatar
In the Asset Uploader, click Create Asset.
This will:
Package the avatar for Win64
Upload it to Avatar Studio
Monitor the Output Log:
Look for
Package completed
Then wait for
Uploaded Asset
If there’s an error during packaging, check the logs and share them on the Convai Developer Forum for support.
Accessing the Avatar
Go to Avatar Studio
Open the Upload Your Custom Avatar section
Your Metahuman will appear, ready for use.
Summary
Using the Convai Modding Tool, uploading custom Metahuman avatars is quick and reliable. With proper setup and a few clicks, your characters are live in Avatar Studio and ready for real-time AI interaction.
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