Creating Animations for AI Avatars
Capture lifelike animations using your Meta Quest headset to bring your AI avatars to life—no mocap suit required.
Overview
Using the Convai XR Animation Capture app on your Meta Quest headset, you can create custom animations for your AI characters by simply acting them out in VR. These animations help your avatars express themselves naturally during conversations—whether in Unity, Unreal, Avatar Studio, or Convai Sim.
Haven’t set up the app yet? Head over to the Convai XR Animation Capture App Setup Guide before continuing.
Recording Animations in VR
Step 1: Review Existing Animations (Optional)
When you launch the app, you’ll see your animation dashboard. From here, you can:
View previously recorded animations
Replay them to see how they look
Delete any that you no longer need
Step 2: Start Recording
In the app, click “Start Recording”.
A five-second countdown will start.
Begin performing your animation.
Examples: wave, point, gesture, etc.
Step 3: Stop & Review
Once you're done, click “Stop”.
You can review the recorded animation by pressing the "Replay Animation" button.
This helps you decide whether to save, redo, or discard.
Step 4: Name & Save
Enter a clear and descriptive name (e.g., Wave Greeting, Points Left).
Click “Save & Upload”.
The animation is now uploaded to your Convai dashboard, ready to be:
Assigned to AI avatars
Used across Unity, Unreal, Avatar Studio, or Convai Sim
Keep Building Your Animation Library
Record and save multiple animations to populate your library. These can be reused across projects, allowing your avatars to intelligently perform gestures during conversations—making your virtual experiences more engaging and realistic.
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