Creating Animations for AI Avatars

Capture lifelike animations using your Meta Quest headset to bring your AI avatars to life—no mocap suit required.

Overview

Using the Convai XR Animation Capture app on your Meta Quest headset, you can create custom animations for your AI characters by simply acting them out in VR. These animations help your avatars express themselves naturally during conversations—whether in Unity, Unreal, Avatar Studio, or Convai Sim.


Recording Animations in VR

Step 1: Review Existing Animations (Optional)

When you launch the app, you’ll see your animation dashboard. From here, you can:

  • View previously recorded animations

  • Replay them to see how they look

  • Delete any that you no longer need


Step 2: Start Recording

  1. In the app, click “Start Recording”.

  2. A five-second countdown will start.

  3. Begin performing your animation.

    • Examples: wave, point, gesture, etc.


Step 3: Stop & Review

  1. Once you're done, click “Stop”.

  2. You can review the recorded animation by pressing the "Replay Animation" button.

    • This helps you decide whether to save, redo, or discard.


Step 4: Name & Save

  1. Enter a clear and descriptive name (e.g., Wave Greeting, Points Left).

  2. Click “Save & Upload”.

The animation is now uploaded to your Convai dashboard, ready to be:

  • Assigned to AI avatars

  • Used across Unity, Unreal, Avatar Studio, or Convai Sim


Keep Building Your Animation Library

Record and save multiple animations to populate your library. These can be reused across projects, allowing your avatars to intelligently perform gestures during conversations—making your virtual experiences more engaging and realistic.

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