# NPC2NPC

This Unity tutorial demonstrates how to implement NPC-to-NPC conversations in 3D virtual environments using Convai's NPC2NPC feature. This functionality enables two NPCs to engage in dynamic, low-latency dialogues on predetermined topics, while allowing players or other game entities to interrupt and interact with them. Thus, this feature can create more engaging and interactive game worlds with use cases like storytelling, tutorial sequences or quest initiation&#x20;

Check out this demo and tutorial on how to build this in Unity. We are also releasing the sample project source code along with the tutorial to get you started.

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Download the free Sample project files:

{% embed url="<https://drive.google.com/file/d/1ddaxaRmdh_BTwO41KkipqwtD18Q11kYX/view?usp=drivesdk>" %}

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Unity Asset Store plugin link:

{% embed url="<https://assetstore.unity.com/packages/tools/behavior-ai/npc-ai-engine-dialog-actions-voice-and-lipsync-convai-235621>" %}

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Character Details

Name: Christina Smith\
ID:  64247ac6-74f8-11ef-be3e-42010a7be011

Name: Kevin Shaw\
ID:  7ffaee42-74f8-11ef-8980-42010a7be011

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### Resources and References for your help

NPC2NPC Walkthrough:

Unity Factory Scene HDRP:

{% embed url="<https://assetstore.unity.com/packages/3d/environments/industrial/unity-factory-276400>" %}

Sign up at [Convai](https://convai.com/) to get started. For any questions or bug reports, please visit the [Convai Developer Forum](https://forum.convai.com/) where our community and support team will be happy to assist you.
