Migrate Your Unreal Engine 5.5 Convai Assets to 5.6
Learn how to seamlessly migrate your Convai character assets from Unreal Engine 5.5 to Unreal Engine 5.6, including plugin updates, project cleanup, and asset re-upload.
Introduction
With the release of Unreal Engine 5.6, Convai has updated its tools and plugins to ensure full compatibility and improved performance. If you have existing assets created in Unreal Engine 5.5, you will need to migrate them to the new version. This guide walks you through the migration process step-by-step, ensuring that your project and assets are updated without losing any critical data.
Step-by-Step Migration Guide
1. Create a Backup of Your Project
Before making any changes:
Duplicate your existing UE 5.5 project folder.
Store it in a secure location for rollback safety.
2. Update Plugins and Components
Launch ConvaiAssetUploader.exe.
In the opened CMD window, choose Option 2: Update an existing Project.

Follow the prompts to complete the plugin and related component updates.
3. Switch Project to Unreal Engine 5.6
Navigate to your project’s
.uproject
file.Right-click on it, select Show More Options, then click Switch Unreal Engine Version.
Choose 5.6 from the list.

4. Install Cross-Compile Toolchain (Linux Development)
If you are targeting Linux builds, download and install the UE 5.6 cross-compile toolchain: Linux Development Requirements for Unreal Engine 5.6
5. Clean Up the Project Folders
Delete folders except the following:
Config
Content
ConvaiEssentials
Plugins
Source
.uproject
file
6. Open the Project in Unreal Engine 5.6
Launch Unreal Engine 5.6.
Open your project from the
.uproject
file.
7. Update Assets in the AssetUploader
Run the AssetUploader editor utility.
Click Update Asset to complete the migration process.
Conclusion
By following these steps, your Unreal Engine 5.5 Convai assets will be fully migrated to 5.6, with updated plugins and toolchain compatibility. This ensures optimal performance and access to the latest Convai and Unreal Engine features. Always keep a backup of your original project to safeguard against unexpected migration issues.
Last updated
Was this helpful?