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  • Welcome
  • Convai Playground
    • Playground Walkthrough
    • Get Started
    • Character Creator Tool
      • Create Character
      • Language and Speech
      • Knowledge Bank
      • Personality and Style
      • State of Mind
      • Memory
      • Actions
      • Narrative Design
      • Character Versioning
    • F.A.Q
  • Plugins & Integrations
    • Introduction
    • Unity Plugin
      • Pre-Requisites
      • Compatibility
      • Downloads
        • Limitations of WebGL Plugin
      • Setting Up Unity Plugin
      • Troubleshooting Guide
        • Disable Assembly Validation
        • Missing Newtonsoft Json
        • Microphone Permission Issues
        • Default Animations Incompatibility
        • Animations have Facial Blendshapes
        • Jaw Bone in Avatar is not Free
        • macOS Permission Issues
      • Creating a Convai Powered Scene from Template
      • Importing Ready Player Me (RPM) Characters
      • Importing Custom Characters
      • Adding Actions to your Character
      • Adding Lip-Sync to your Character
      • Adding Narrative Design to your Character
        • Narrative Design Keys
      • Adding NPC to NPC Conversation
      • Adding Scene Reference and Point-At Crosshairs
      • Utilities
        • Character Emotion
        • Player Data Container
        • Long Term Memory
        • Language Support
        • Managing sessionID Locally
        • Transcript UI System
        • Pre-built UI Prefabs
        • Input Management
        • Notification System
        • Settings Panel
        • Dynamic Information Context
      • Building For Supported Platforms
        • Building for iOS/iPadOS
        • Building for WebGL
        • Convai XR
          • Building for VR
            • VR Automatic Installation
            • VR Manual Installation
          • Building for MR
            • MR Automatic Installation
            • MR Manual Installation
          • Building for AR
          • Interacting with XR UI Elements
        • Building for macOS Universal apps
      • Changelogs
      • Tutorials
        • Narrative Design
        • NPC2NPC
    • Unreal Engine
      • Supported Platforms
      • Installation
      • Guides
        • Dynamic Environment Info
        • Change AI Character Movement Speed
        • Integration with Pixel Streaming
        • Adjust Interaction Radius
        • Creating MetaHuman Characters
          • Adding MetaHuman
          • Adding LipSync to MetaHuman (From plugin version 3.0.0 or later )
          • Change the Parent Class for MetaHuman
          • Change the parent class for Player.
          • Adding LipSync to MetaHuman (Deprecated)
        • Creating ReadyPlayerMe Characters
          • Download Plugins
          • Adding ReadyPlayerMe Character
          • Change the parent class for Player.
        • Creating Reallusion Characters
          • Creating a Reallusion Character
          • Importing Reallusion character and setting up the Convai plugin
          • Binding objects to Reallusion Character
        • Event-Aware Convai Characters
        • Operations Based on the Presence of Certain Words
        • Narrative Design
          • Narrative Design Trigger
          • Narrative Design Keys
        • Actions Guide
          • Stage 1: Default Actions
            • Moves To
            • Follows
          • Stage 2: Custom Actions
            • Simple actions
            • Adding Descriptions to Actions
          • Stage 3: Custom Actions with Single Parameter
          • Main Character and Attention Object
        • Customization
          • Push to Talk
          • Alter Character Response Audio Rate
        • Speech To Text Transcription
        • Enable Multiplayer Support
        • 3D Chat Widget
        • Long Term Memory
        • Saving and Loading Session
      • Blueprints Reference
        • Convai Player
        • Convai Chatbot
        • Convai Environment
        • Convai Object Entry
        • Convai Result Action
        • Convai Extra Params
        • Speech To Text
        • Text To Speech
        • Utility Functions
      • Troubleshoot Guide
        • Missing Unreal Engine Tool Set in Microsoft Visual Studio Toolchain
        • Convai Module Not Found
        • MetaHuman Plugin Conflict
        • Failure to Load Character IDs
      • Microphone Settings
        • Set Audio Gain
        • Set Microphone
        • Microphone test
        • List Microphone Devices
      • Mac Microphone Permission: Required for UE 5.0 and 5.3
      • Guides V2 (Under Development)
        • Getting Started
          • Installation
          • Simple Talking Cube
          • Adding Premade Chat and Settings UI
    • Web Plugin
      • PlayCanvas Plugin
        • Adding External Script
        • First Person View
        • Adding characters to scene
        • Character Animations
        • Convai Integration
        • Chat Overlay
      • Convai Web SDK
        • Getting Started
        • Facial Expressions
        • Actions
      • JavaScript Chat UI SDK
        • Getting Started
        • ChatBubble Props
      • Narrative Design Guide
        • Narrative Design Triggers
        • Narrative Design Keys
      • GLB Characters for Convai
      • GLB/FBX animations for Convai
    • Modding Framework
      • Modding Cyberpunk 2077
    • Other Integrations
      • Roblox
        • Sample Game 1
        • Sample Game 2
        • Code Example
          • Character Conversation API
      • Discord
        • Create a Discord Bot
        • Hosting Discord Bot from Personal Server
        • Hosting Discord Bot from Replit
      • Omniverse Extension
      • Third-Party API Integrations
        • ElevenLabs API Integration
  • Reference
    • Core API Reference
      • Character Base API
      • Interaction API
      • Core AI Setting API
      • Backstory API
      • Chat History API
      • Knowledge Bank API
      • Narrative Design API
      • Action API
      • Language List API
      • Voice List API
      • Character List API
      • Evaluation API
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  1. Plugins & Integrations
  2. Unity Plugin

Import and Setup (nightly)

Follow these steps to import and configure the Unity SDK.

Last updated 9 months ago

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The package contains sample scenes to get started.

The file structure belongs to the nightly version of the plugin downloaded from the documentation.

  1. If you haven't already done so, download the SDK .

  2. Start the Unity Hub.

  3. Verify that your project uses Unity 2022.3.0f1 LTS or later (check the Pre-Requisites section of the documentation).

  4. Open your project.

  5. Select Assets > Import Package > Custom Package.

  6. In the file explorer, select the Convai Unity package. The filename is similar to ConvaiforUnity_vX.Y.Z.unitypackage. X, Y, and Z are numbers containing the version information of the plugin.

  7. Click Import.

  8. When the Import begins, a prompt for using the new Unity Input System will appear. Press Yes.

  9. The project will automatically restart. After the project is restarted, you need to import the package in the same way.

  10. If you are using a Unity Version pre-2022.3.0f1, Disable Assembly Version Validation (use this troubleshooting page: Disable Assembly Validation)

  11. Verify there were no compiler errors.

If you face any errors, visit our Troubleshooting Guide page to resolve our most common issues.

Package contents

After importing, by default, the Convai folder will be in your project. It should look something like this.

The file structure belongs to the Core version of the plugin downloaded from the documentation.

Download the nightly version Unity Package from this link.
Download the WebGL version of the plugin, if you want to build for WebGL.
here