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  • Welcome
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  • Plugins & Integrations
    • Introduction
    • Unity Plugin
      • Pre-Requisites
      • Compatibility
      • Downloads
        • Limitations of WebGL Plugin
      • Setting Up Unity Plugin
      • Troubleshooting Guide
        • Disable Assembly Validation
        • Missing Newtonsoft Json
        • Microphone Permission Issues
        • Default Animations Incompatibility
        • Animations have Facial Blendshapes
        • Jaw Bone in Avatar is not Free
        • macOS Permission Issues
      • Creating a Convai Powered Scene from Template
      • Importing Ready Player Me (RPM) Characters
      • Importing Custom Characters
      • Adding Actions to your Character
      • Adding Lip-Sync to your Character
      • Adding Narrative Design to your Character
        • Narrative Design Keys
      • Adding NPC to NPC Conversation
      • Adding Scene Reference and Point-At Crosshairs
      • Utilities
        • Character Emotion
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        • Managing sessionID Locally
        • Transcript UI System
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      • Building For Supported Platforms
        • Building for iOS/iPadOS
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          • Building for VR
            • VR Automatic Installation
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          • Building for MR
            • MR Automatic Installation
            • MR Manual Installation
          • Building for AR
          • Interacting with XR UI Elements
        • Building for macOS Universal apps
      • Changelogs
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    • Unreal Engine
      • Supported Platforms
      • Installation
      • Guides
        • Dynamic Environment Info
        • Change AI Character Movement Speed
        • Integration with Pixel Streaming
        • Adjust Interaction Radius
        • Creating MetaHuman Characters
          • Adding MetaHuman
          • Adding LipSync to MetaHuman (From plugin version 3.0.0 or later )
          • Change the Parent Class for MetaHuman
          • Change the parent class for Player.
          • Adding LipSync to MetaHuman (Deprecated)
        • Creating ReadyPlayerMe Characters
          • Download Plugins
          • Adding ReadyPlayerMe Character
          • Change the parent class for Player.
        • Creating Reallusion Characters
          • Creating a Reallusion Character
          • Importing Reallusion character and setting up the Convai plugin
          • Binding objects to Reallusion Character
        • Event-Aware Convai Characters
        • Operations Based on the Presence of Certain Words
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          • Narrative Design Trigger
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          • Stage 1: Default Actions
            • Moves To
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          • Stage 2: Custom Actions
            • Simple actions
            • Adding Descriptions to Actions
          • Stage 3: Custom Actions with Single Parameter
          • Main Character and Attention Object
        • Customization
          • Push to Talk
          • Alter Character Response Audio Rate
        • Speech To Text Transcription
        • Enable Multiplayer Support
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      • Blueprints Reference
        • Convai Player
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        • Utility Functions
      • Troubleshoot Guide
        • Missing Unreal Engine Tool Set in Microsoft Visual Studio Toolchain
        • Convai Module Not Found
        • MetaHuman Plugin Conflict
        • Failure to Load Character IDs
      • Microphone Settings
        • Set Audio Gain
        • Set Microphone
        • Microphone test
        • List Microphone Devices
      • Mac Microphone Permission: Required for UE 5.0 and 5.3
      • Guides V2 (Under Development)
        • Getting Started
          • Installation
          • Simple Talking Cube
          • Adding Premade Chat and Settings UI
    • Web Plugin
      • PlayCanvas Plugin
        • Adding External Script
        • First Person View
        • Adding characters to scene
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      • GLB Characters for Convai
      • GLB/FBX animations for Convai
    • Modding Framework
      • Modding Cyberpunk 2077
    • Other Integrations
      • Roblox
        • Sample Game 1
        • Sample Game 2
        • Code Example
          • Character Conversation API
      • Discord
        • Create a Discord Bot
        • Hosting Discord Bot from Personal Server
        • Hosting Discord Bot from Replit
      • Omniverse Extension
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        • ElevenLabs API Integration
    • Convai Pixel Streaming Embed
      • Whitelisting & Publishing an Experience
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      • CDN (UMD Script)
      • On Premise Deployment
      • API Reference
  • User Generated Content (UGC)
    • Avatar Studio
      • Creating a Convai Character
      • Customizing Your Avatar
        • Configure Avatar
          • Uploading Avatars
            • Metahuman Avatars
            • Reallusion Avatars
        • Face Filter
        • Environment
        • Lighting Adjustments
        • Animation & Expression Settings
        • Interface Configuration
        • Experience Settings
        • Publishing an Experience
    • Convai Sim
      • Creating a Convai Character
      • Creating Your AI Simulation with Convai Sim
      • Avatar Customization
      • Tour Guide
      • Publishing an Experience
    • Modding Tool
  • Reference
    • Core API Reference
      • Character Base API
      • Interaction API
      • Core AI Setting API
      • Backstory API
      • Chat History API
      • Knowledge Bank API
      • Narrative Design API
      • Action API
      • Language List API
      • Voice List API
      • Character List API
      • Evaluation API
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On this page
  • Final Touches Before Deployment
  • AFK Timeout
  • Welcome Message
  • User Microphone Settings
  • Processing Frequency

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  1. User Generated Content (UGC)
  2. Avatar Studio
  3. Customizing Your Avatar

Experience Settings

Control idle session handling, welcome interactions, microphone behavior, and input processing timing to fine-tune your avatar experience.

PreviousInterface ConfigurationNextPublishing an Experience

Last updated 1 day ago

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Final Touches Before Deployment

These settings define how your avatar behaves during live interaction and how the experience is sustained or terminated based on user activity.


AFK Timeout

Set an AFK (Away-From-Keyboard) timeout to manage idle sessions and conserve your pixel-streaming minutes.

  • Open the dropdown menu under AFK Timeout.

  • Select a suitable timeout duration (e.g., 1 min, 5 mins, 10 mins).

  • The session will automatically end based on your selection if there’s no user activity.

To optimize your account's usage, set an AFK timeout to avoid unnecessary streaming consumption.


Welcome Message

Greet users as soon as they enter the experience with customizable welcome interactions.

Standard Welcome

  • Toggle “Welcome Message” ON.

  • Enable a custom welcome prompt (e.g., “Welcome the user and introduce yourself”).

  • Click “Test Welcome Message” to preview it.

Vision-Based Welcome

Make the greeting more dynamic by enabling vision awareness:

  • Toggle “Vision-Based Welcome Message” ON.

  • Add a custom prompt (e.g., “A person approaches—welcome them and make a comment about their attire or an object they’re holding”).

  • Use “Test Message” to preview how the avatar responds based on webcam input.


User Microphone Settings

Select the input style that fits your use case:

  • Hands-Free Mode (WIP) Avatar listens continuously.

  • Push-to-Talk Mode Activate microphone input only when the assigned key is pressed.

    • You can assign a custom key for push-to-talk functionality.


Processing Frequency

Control how often the avatar processes and reacts to input, allowing it to act more proactively.

  • Open the dropdown menu for processing frequency.

  • Choose a time interval for the avatar to periodically evaluate multimodal inputs (voice, text, vision).

  • This enables agentic behavior — where the avatar can initiate interaction based on user presence or signals.

After making changes:

  • Click “Save Changes”

  • If you are creating an Avatar for this character for the first time, press the "Create Character" button before proceeding to the publishing step.