Reallusion Avatars
Upload custom Reallusion characters from Unreal Engine 5.3 to Avatar Studio using the Convai Modding Tool.
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Upload custom Reallusion characters from Unreal Engine 5.3 to Avatar Studio using the Convai Modding Tool.
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Was this helpful?
This guide explains how to prepare and upload Reallusion-based avatars using the Convai Modding Tool. You’ll import your Reallusion character and animations, apply Convai’s animation and lipsync systems, and then upload your avatar to Avatar Studio using the built-in AssetUploader tool.
Make sure you have the following ready:
A project created with the , where you answered N
to “Are you using a Metahuman?”
A custom Reallusion character exported and ready for import
Navigate to your project directory and open the .uproject
file to launch it in Unreal Engine 5.3.
Follow this to import your Reallusion assets:
[00:00 – 07:25]: Import your character and animations
[07:50 – 08:20]: Create a new Blueprint Class for your character
Now we’ll bind the correct animation logic to your character.
We’ve already added the necessary Animation Blueprint for you:
Go to Content/ConvaiReallusion/
Locate and assign the ConvaiReallusion Animation Blueprint to your character’s Skeletal Mesh
To enable lipsync:
Add the FaceSync
component to your character’s Blueprint
Reallusion characters typically face the wrong direction by default. Fix this by:
Opening the character Blueprint
Selecting the SkeletalMesh component
Set the Z Rotation to -90
in the Details panel
Go to:
Plugins/<random code> Content/
(e.g., Plugins/AHK3LNKVC7FZA3I5JG3V Content/
)
Drag and Move both of the following folders into this directory:
Your character’s folder (containing the Blueprint and animations)
Content/ConvaiReallusion/
(contains the animation blueprint)
The final structure should mirror what’s shown in the screenshot.
Navigate to Content/Editor/AssetUploader
Right-click and select Run Editor Utility Widget
Navigate to Plugins/<random code> Content/YourCharacterFolder/
Select your character’s Blueprint Class
Then, in the Asset Uploader window, click Pick Asset
Click Capture Thumbnail to create a preview image that will appear in Avatar Studio.
Before uploading, do a quick functional test:
Drag the character into your Level
Select it and locate the BP_ConvaiChatbotComponent
in the Details panel
Paste in a test Character ID
Press Play and verify:
Animation is working
Lipsync is functioning
Character is correctly positioned and oriented
In the Asset Uploader, click Create Asset
This triggers:
Packaging the asset for Win64
Uploading to Avatar Studio
Monitor the Output Log:
Wait for Package completed
Then look for Uploaded Asset
Go to Upload Your Custom Avatar
Your Reallusion character will now be available for selection and use
Using the Convai Modding Tool, uploading Reallusion avatars is quick and reliable. With proper setup and a few clicks, your characters are live in Avatar Studio and ready for real-time AI interaction.
Refer to the for this step: [10:12 – 12:48]
See how in the same : [12:48 – 12:56]
If there’s an error during packaging, check the logs and share them on the for support.
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