> For the complete documentation index, see [llms.txt](https://docs.convai.com/api-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.convai.com/api-docs/zh/cha-jian-yu-ji-cheng/unreal-engine/guides/creating-metahuman-characters.md).

# 创建 MetaHuman 角色

- [添加 MetaHuman](https://docs.convai.com/api-docs/zh/cha-jian-yu-ji-cheng/unreal-engine/guides/creating-metahuman-characters/adding-metahuman.md): 本文档说明如何将 MetaHuman 添加到你的项目中。
- [为 MetaHuman 添加 LipSync（插件版本 3.0.0 或更高）](https://docs.convai.com/api-docs/zh/cha-jian-yu-ji-cheng/unreal-engine/guides/creating-metahuman-characters/adding-lipsync-to-metahuman-from-plugin-version-3.0.0-or-later.md): 在 Unreal Engine 中使用 Convai 为 MetaHuman 角色添加口型同步。提升真实感和参与度。
- [更改 MetaHuman 的父类](https://docs.convai.com/api-docs/zh/cha-jian-yu-ji-cheng/unreal-engine/guides/creating-metahuman-characters/change-the-parent-class-for-metahuman.md): 这使 MetaHuman 能够具备 AI 对话功能
- [更改 Player 的父类。](https://docs.convai.com/api-docs/zh/cha-jian-yu-ji-cheng/unreal-engine/guides/creating-metahuman-characters/change-the-parent-class-for-player..md): 这使玩家能够与聊天机器人进行对话。
- [为 MetaHuman 添加 LipSync（已弃用）](https://docs.convai.com/api-docs/zh/cha-jian-yu-ji-cheng/unreal-engine/guides/creating-metahuman-characters/adding-lipsync-to-metahuman.md): 为 MetaHuman 添加唇部动画


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