> For the complete documentation index, see [llms.txt](https://docs.convai.com/api-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.convai.com/api-docs/zh/cha-jian-yu-ji-cheng/unreal-engine/guides/actions-guide/stage-1-default-actions/moves-to.md).

# 移动到

{% hint style="info" %}
默认情况下，Convai 角色具备了解其环境中存在的其他 Convai 角色的知识。
{% endhint %}

### 1. 使用 Moves to 与环境中存在的其他 Convai 角色。

假设虚拟环境中有两个 Convai 角色。我们可以像这里所示，让其中一个角色移动到另一个角色。

<figure><img src="/files/ec7779e5e954335b0bcc8b17b6666c1bc3efa752" alt=""><figcaption><p>Convai 角色移动到另一个角色。</p></figcaption></figure>

### 2. 使用 Moves To 与环境中存在的其他对象。

步骤：-

* 点击场景中当前存在的你的 Convai 角色。
* 在 `Outliner` 中进入 `Convai 信息` 部分，然后点击 `+` 靠近 `对象`.

<figure><img src="/files/e41fcb8abf8a481af5046e532d44e5d2fae05743" alt=""><figcaption></figcaption></figure>

* 点击 `从场景中选择角色` 工具

<figure><img src="/files/947d779e77b78e44369ed8d25196ab1f26d9a08f" alt=""><figcaption></figcaption></figure>

* 从场景中选择任意对象，并为其起一个 `名称` 和 `描述` ，随意指定。

<figure><img src="/files/c76632036c5d120dd14fddb5acf2486f4660a583" alt=""><figcaption></figcaption></figure>

* 保存更改，并让你的 Convai 角色移动到你命名的对象。

<figure><img src="/files/c7d080e84702a910c58d32bc13b8591692cc52c8" alt=""><figcaption><p>Convai 角色移动到立方体</p></figcaption></figure>

* Convai 角色最终移动到了你添加到其对象列表中的对象。

<figure><img src="/files/d7f721061c3b92248d20c398b530f46335758622" alt=""><figcaption><p>Convai 角色已移动到该对象。</p></figcaption></figure>


---

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