> For the complete documentation index, see [llms.txt](https://docs.convai.com/api-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.convai.com/api-docs/zh/cha-jian-yu-ji-cheng/convai-unity-sdk/features/emotion.md).

# 情绪

Emotion 系统将 Convai AI 的情感信号转换为实时面部动画，可驱动 BlendShape、Animator 参数，或两者同时驱动。本节涵盖从首次可用的设置到自定义分类法编写以及完整脚本 API 的全部内容。

<table data-view="cards"><thead><tr><th></th><th data-hidden data-card-target data-type="content-ref"></th></tr></thead><tbody><tr><td><strong>情绪系统如何工作</strong><br>了解流程、关键概念以及所需组件的放置位置。</td><td><a href="/pages/a169ddd3c944e6f42f2701922ad7b55a03ac789a">/pages/a169ddd3c944e6f42f2701922ad7b55a03ac789a</a></td></tr><tr><td><strong>Emotion 快速入门</strong><br>挂载 Emotion Controller，分配随附的配置文件，即可看到你的 NPC 对对话产生情感反应——无需自定义资源。</td><td><a href="/pages/e4e5139a33824d66acc5af79e26ea948910fdcd0">/pages/e4e5139a33824d66acc5af79e26ea948910fdcd0</a></td></tr><tr><td><strong>情绪配置文件</strong><br>在一个可移植资源中配置平滑速度、微表情爆发、静默交替以及输出绑定。</td><td><a href="/pages/5a9247365092d958f2d539ae98bdfe69f72df091">/pages/5a9247365092d958f2d539ae98bdfe69f72df091</a></td></tr><tr><td><strong>情绪输出绑定</strong><br>将平滑后的情感分数映射到面部 BlendShape 和 Animator 的浮点参数，并可对每个槽位进行权重和 LipSync 控制。</td><td><a href="/pages/931fe5969b6c7b83aac82771a8aedc0f94f896d1">/pages/931fe5969b6c7b83aac82771a8aedc0f94f896d1</a></td></tr><tr><td><strong>Emotion 分类法</strong><br>了解内置的 Plutchik 词汇、服务器别名如何解析，以及如何编写自定义分类法。</td><td><a href="/pages/830c8a41ce176512408273566b88a4c868c56a59">/pages/830c8a41ce176512408273566b88a4c868c56a59</a></td></tr><tr><td><strong>Emotion 脚本 API</strong><br>读取实时情感状态、注入覆盖、锁定表情，并响应情感事件——从 Inspector 中继到类型化的 C# 订阅。</td><td><a href="/pages/39d161d99d04e6ca98725c740d134ccb5eac9e73">/pages/39d161d99d04e6ca98725c740d134ccb5eac9e73</a></td></tr><tr><td><strong>情绪示例</strong><br>涵盖危险触发、锁定问候、痛苦分支、分析日志记录和编辑器调试的完整场景。</td><td><a href="/pages/6c46f45b25431c91dffb50ae4e5dd2ea5cc7ef50">/pages/6c46f45b25431c91dffb50ae4e5dd2ea5cc7ef50</a></td></tr><tr><td><strong>排查情绪问题</strong><br>逐步修复最常见的问题——从表情无法动起来，到 LipSync 冲突和生产构建问题。</td><td><a href="/pages/65ec9decd2473b72bc06bf3c946f3008c8528dda">/pages/65ec9decd2473b72bc06bf3c946f3008c8528dda</a></td></tr></tbody></table>

### 下一步

从 [Emotion 快速入门](/api-docs/zh/cha-jian-yu-ji-cheng/convai-unity-sdk/features/emotion/quick-start.md) 开始，让你的第一个 NPC 运行表情。然后阅读 [情绪系统如何工作](/api-docs/zh/cha-jian-yu-ji-cheng/convai-unity-sdk/features/emotion/how-the-emotion-system-works.md) ，以便在进入配置和参考页面之前，了解流程和组件职责。


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