> For the complete documentation index, see [llms.txt](https://docs.convai.com/api-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.convai.com/api-docs/zh/cha-jian-yu-ji-cheng/convai-unity-sdk/features.md).

# 功能

功能是 SDK 的 AI 驱动能力模块。每个功能都会以特定目的连接到 Convai——执行场景内行为、表达情绪、跨会话记住用户、跟随叙事图，或通过摄像头看世界。功能拥有专用的模块系统、ScriptableObject 配置文件以及后端集成。

选择一个功能开始：

<table data-view="cards"><thead><tr><th></th><th data-hidden data-card-target data-type="content-ref"></th></tr></thead><tbody><tr><td><strong>动作</strong><br>让角色执行场景内行为——移动、拾取、播放动画、触发事件——以响应自然语言指令。</td><td><a href="/pages/48542e3f43c9fa4320574cae5c541c172f781a1d">/pages/48542e3f43c9fa4320574cae5c541c172f781a1d</a></td></tr><tr><td><strong>动态上下文</strong><br>将实时运行时状态——环境条件、玩家状态、模拟事件——直接在对话过程中注入角色的感知中。</td><td><a href="/pages/eb13f9c057b5d7a65a7d8338048c0f7def05d5cf">/pages/eb13f9c057b5d7a65a7d8338048c0f7def05d5cf</a></td></tr><tr><td><strong>场景元数据</strong><br>自动将场景对象注册到 Convai，让角色无需手动注入上下文也能理解周围的物理世界。</td><td><a href="/pages/3e23af730226f449644f6a9c60f206a69124eb0e">/pages/3e23af730226f449644f6a9c60f206a69124eb0e</a></td></tr><tr><td><strong>情绪</strong><br>通过 blendshape 和 Animator 参数，将 Convai 的情绪 AI 信号转换为实时面部动画。</td><td><a href="/pages/4fce72c6ad15ed3dd08bc857832b3067da875c10">/pages/4fce72c6ad15ed3dd08bc857832b3067da875c10</a></td></tr><tr><td><strong>长期记忆</strong><br>赋予角色跨会话记忆能力——他们会随着时间记住单个用户、事实和过去的互动。</td><td><a href="/pages/619185ebc41c18d7fc15c71b6aaa2a22367ff0a6">/pages/619185ebc41c18d7fc15c71b6aaa2a22367ff0a6</a></td></tr><tr><td><strong>叙事设计</strong><br>围绕作者编写的故事图来组织对话，并通过基于章节的行为变化和触发器驱动的推进来展开。</td><td><a href="/pages/892f091d719fc0313f9c15cd06a5133939efee0e">/pages/892f091d719fc0313f9c15cd06a5133939efee0e</a></td></tr><tr><td><strong>视觉</strong><br>将场景摄像机或网络摄像头的实时视频流传输到 Convai，使角色能够看到并响应实时视觉输入。</td><td><a href="/pages/b40605131fc22d0b4a7a0e62e0e97c744ec19d0e">/pages/b40605131fc22d0b4a7a0e62e0e97c744ec19d0e</a></td></tr></tbody></table>


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