> For the complete documentation index, see [llms.txt](https://docs.convai.com/api-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.convai.com/api-docs/zh/cha-jian-yu-ji-cheng/convai-unity-sdk/features.md).

# 功能

功能是 SDK 的 AI 驱动能力模块。每个功能都以特定目的连接到 Convai——执行场景内行为、表达情绪、跨会话记住用户、遵循叙事图，或通过摄像头看世界。功能具有专用的模块系统、ScriptableObject 配置文件以及后端集成。

选择一个功能开始：

<table data-view="cards"><thead><tr><th></th><th data-hidden data-card-target data-type="content-ref"></th></tr></thead><tbody><tr><td><strong>动作</strong><br>让角色执行场景内行为——移动、拾取、播放动画、触发事件——以响应自然语言指令。</td><td><a href="/pages/1d3f14a442f2eb04101547868ccc9c7ca0ccb89c">/pages/1d3f14a442f2eb04101547868ccc9c7ca0ccb89c</a></td></tr><tr><td><strong>动态上下文</strong><br>将实时运行状态——环境条件、玩家状态、模拟事件——直接注入角色在对话中的感知。</td><td><a href="/pages/710c1ea756fd872b04367cef71bee7d277295b80">/pages/710c1ea756fd872b04367cef71bee7d277295b80</a></td></tr><tr><td><strong>场景元数据</strong><br>自动将场景对象注册到 Convai，让角色无需手动注入上下文就能理解周围的物理世界。</td><td><a href="/pages/bc44f3b9c1580120130eb5bd1d72dd70ee0f189b">/pages/bc44f3b9c1580120130eb5bd1d72dd70ee0f189b</a></td></tr><tr><td><strong>情绪</strong><br>通过混合形状和 Animator 参数，将 Convai 的情感 AI 信号转换为实时面部动画。</td><td><a href="/pages/731cd934822e3d80b98d55b51c57564cf9c7ecd3">/pages/731cd934822e3d80b98d55b51c57564cf9c7ecd3</a></td></tr><tr><td><strong>长期记忆</strong><br>赋予角色跨会话记忆——他们会随着时间记住单个用户、事实和过往互动。</td><td><a href="/pages/7292741ed52602a7812e913bfd545cf6b641a870">/pages/7292741ed52602a7812e913bfd545cf6b641a870</a></td></tr><tr><td><strong>叙事设计</strong><br>围绕编写的故事图来组织对话，并通过基于章节的行为变化和由触发器驱动的推进来展开。</td><td><a href="/pages/17360c79e48eb3db4b31d0dd7b84f53fa2401d45">/pages/17360c79e48eb3db4b31d0dd7b84f53fa2401d45</a></td></tr><tr><td><strong>视觉</strong><br>将来自场景摄像机或网络摄像头的实时视频流传输到 Convai，使角色能够看见并响应实时视觉输入。</td><td><a href="/pages/5a0879f91cdc01af88416732868f92f0c4a908a7">/pages/5a0879f91cdc01af88416732868f92f0c4a908a7</a></td></tr></tbody></table>


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