Scene Auto Tagger
Give scene objects names and descriptions with Scene Auto Tagger, review the suggestions, and apply them for your Convai characters to use.
Scene Auto Tagger creates names and descriptions for objects in your Unreal Engine level. You review the suggestions before applying them as scene metadata—the information Convai characters use to recognize objects around them. Start with a few exhibits in a museum, props in a shop, or objects in your own scene.
Watch the museum walkthrough to see the setup, review, and apply workflow:
Prerequisites
Explore your objects
Choose a character and add guidance
Use Search your characters to find and select a character. Scene Auto Tagger uses that character's AI configuration and Knowledge Bank to help identify objects and write their descriptions. Choose a character with knowledge relevant to your scene—for example, your museum guide for a gallery of exhibits. The resulting tags are saved on scene objects and can be used by Convai characters in your level.
To add reference material, select Open in Convai, update the character's Knowledge Bank, then return to Unreal Engine. Exhibit notes or reference documents can give the analysis more context.

Under Scene description (optional), describe the setting, such as A museum gallery with statues and paintings. Or frame the environment in the level viewport and select Draft from current view. Review the generated text before continuing.
Use Description focus (optional) to guide the descriptions. For example, enter Focus on each exhibit's material, shape, and visible details.
Choose what to scan
Expand Analysis options and choose a Scope:
Selected Actors scans eligible objects you select in the Level Editor. This is a useful starting point for a small group of objects.
Current Level discovers significant objects across the current level.
Choose Accurate for higher-detail analysis of artwork, text, or specific subjects. This takes longer.
Clear Re-analyze existing tagged objects if you want to skip objects that already have a Convai Object Component.

Review and refine suggestions
Select a row to inspect the object's captured image, Name, and Description. Edit the text directly to match your scene. Use a short, natural name, such as Bronze horse, and a description that helps your character talk about the object.

Correct a detail
Select the object, then enter a correction under Refine suggestion. For example, if the tool identifies an exhibit as an elephant but misses its name, enter This is the Konark Elephant. Select Analyze with note to generate a revised name and description using that correction and the saved image. Review the result before including it.

Change the capture angle
If the image misses the front or an important detail, select Edit View below the image. Drag to orbit, use Shift-drag or right-drag to pan, and use the mouse wheel to zoom. These controls move the capture camera without moving the object in your level.
Select Use & analyze to generate a new suggestion from the adjusted view, then review the updated name and description.

Leave an object out
Leave unwanted suggestions out of your included set. To tidy the list, check their rows and select More > Remove checked from this review. This removes the review entries without deleting the objects in your level.
Apply and verify your tags
Verify an object and save
Select a tagged object in the Level Editor. In Details, select the Convai Object Component added by Scene Auto Tagger. It may appear as ConvaiAutoTagObject_0 in the component list. Under Object Entry, confirm that Name and Description match the suggestion you applied.

Save your level to keep the changes. Applying tags and saving are separate actions.
Troubleshoot a tagging run
An object needs attention
Symptom: An object appears under Needs attention without a reliable suggestion.
Cause: Analysis did not produce a reliable result from the captured image.
Fix: Select the object and inspect its image. Use Edit View and Use & analyze to try another view. Leave the object unincluded if you do not want to tag it.
Verify: Inspect the new name and description before including the object.
Apply is unavailable
Symptom: The Apply button is disabled.
Cause: Analysis or view editing is still active, or no completed suggestions are included.
Fix: Wait for analysis to finish, and finish or cancel Edit View if it is open. Check at least one completed suggestion and select Include checked.
Verify: The Apply button shows a count of suggestions ready to apply.
If tags are applied but your character does not recognize the objects, see Troubleshoot scene metadata.
Next steps
Test your tagged objects in a conversation, or add more scene information:
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