For the complete documentation index, see llms.txt. This page is also available as Markdown.

Narrative design

Drive character story graphs from Unreal Engine by invoking narrative triggers, injecting template keys, and handling section change events.

Narrative design gives a Convai character a structured story graph — named sections, named triggers, and template keys that adapt objectives to live gameplay data. You author the graph in the Convai dashboard; at runtime, UConvaiChatbotComponent (Convai Chatbot) invokes triggers and receives section changes from Convai.

New to narrative design? Start with How narrative design works to understand sections, triggers, and template keys. Then follow Narrative design quick start after you have a character with a graph configured in the dashboard. Use Narrative Design | Playground to create sections and triggers before you open Unreal Engine.

Get started

Build and configure

Reference and support

Next steps

Narrative design quick startNarrative Design | Playground

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