Character movement
Find guides and references for making Convai characters walk to objects, escort the player to a destination, and author movement points.
The Convai Unreal Engine plugin exposes two Blueprint nodes — Convai Move To and Convai Escort — that send an AI-controlled character to a resolved destination. The destination can be a whole Actor, one of its components, or a designer-authored movement point placed on it. Both nodes share the same destination-resolution and navigation logic, so a character arrives the same way whether it is walking alone or leading another character. Use this section to understand how a destination is resolved, move a character to an object, escort another character, author movement points, and look up the Blueprint API.
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