Gaze and Attention

Two-system pipeline for natural eye and head behavior — Attention selects focus targets, Gaze drives procedural eye tracking, head rotation, saccades, and blinks.

The Gaze & Attention utility adds natural eye contact and head tracking to AI characters. It runs entirely inside Unity — no data is sent to Convai — and operates independently of the session lifecycle.

Next steps

Follow the Quick Start to add eye and head tracking to your first character, then read Attention and Gaze Profiles to understand how to adjust gaze behavior for your scenario.

Gaze and Attention quick start

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