> For the complete documentation index, see [llms.txt](https://docs.convai.com/api-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.convai.com/api-docs/plugins-and-integrations/convai-unity-sdk/features/scene-metadata.md).

# Scene metadata

Find guides, component reference, and examples for Scene Metadata — the feature that gives Convai characters awareness of objects in your Unity scene.

Scene Metadata gives Convai characters awareness of the objects in your Unity scene. Add a `ConvaiObjectMetadata` component to any GameObject to describe what it is — that static name, description, and include flag send automatically when a session connects, and re-sync live to every connected character if you edit them afterward, no scripting required. The same component can also expose optional tracked properties that report an object's live runtime state to characters while a session is active.

<table data-view="cards"><thead><tr><th></th><th data-hidden data-card-target data-type="content-ref"></th></tr></thead><tbody><tr><td><strong>How scene metadata works</strong><br>Understand the registration and delivery flow, and when to use Scene Metadata vs. Dynamic Context.</td><td><a href="/api-docs/plugins-and-integrations/convai-unity-sdk/features/scene-metadata/how-scene-metadata-works.md">How scene metadata works</a></td></tr><tr><td><strong>Scene metadata quick start</strong><br>Register your first scene object and confirm it reaches Convai.</td><td><a href="/api-docs/plugins-and-integrations/convai-unity-sdk/features/scene-metadata/quick-start.md">Scene metadata quick start</a></td></tr><tr><td><strong>Scene metadata component reference</strong><br>Every Inspector field for <code>ConvaiObjectMetadata</code>, including tracked properties, and <code>ConvaiSceneMetadataCollector</code>.</td><td><a href="/api-docs/plugins-and-integrations/convai-unity-sdk/features/scene-metadata/component-reference.md">Scene metadata component reference</a></td></tr><tr><td><strong>Scene metadata scripting API</strong><br><code>ConvaiObjectMetadata</code>, <code>ConvaiMetadataRegistry</code>, and <code>ConvaiSceneMetadataCollector</code> public methods.</td><td><a href="/api-docs/plugins-and-integrations/convai-unity-sdk/features/scene-metadata/scripting-api-reference.md">Scene metadata scripting API</a></td></tr><tr><td><strong>Scene metadata usage examples</strong><br>Complete setups for medical training, industrial safety, museum guides, runtime object exclusion, and tracked properties.</td><td><a href="/api-docs/plugins-and-integrations/convai-unity-sdk/features/scene-metadata/usage-examples.md">Scene metadata usage examples</a></td></tr><tr><td><strong>Troubleshoot scene metadata</strong><br>Diagnosis for AI ignoring objects, validation errors, empty metadata payloads, and dependency failures.</td><td><a href="/api-docs/plugins-and-integrations/convai-unity-sdk/features/scene-metadata/troubleshooting-and-diagnostics.md">Troubleshoot scene metadata</a></td></tr></tbody></table>


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