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Multi-character sessions

Find guides for running several Convai characters in one Unity scene, choosing who the player talks to, and testing the shared room.

A multi-character session is a Unity scene where two or more ConvaiCharacter components are active at once, sharing one room with Convai. The player addresses one character at a time, and the SDK works out which — no mode to switch on, no component to add, and no field to fill. Use these pages to add a second character to a working scene, understand how the room decides who is being addressed, and identify each character correctly once more than one shares the room.

Two questions a multi-character scene raises

Adding a second character to a scene raises two questions that a single-character scene never asks: who is the player talking to, and can the player talk right now. Each has its own feature area.

Next steps

Start with Build your first multi-character session to add a second character to a scene and confirm the room reaches it, then read Character identity before assigning Character IDs to more than one character.

How multi-character sessions work

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