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Conversation targeting

Find guides for choosing a targeting mode, tuning it, and scripting which character the player is addressing in a Convai Unity SDK room.

Conversation targeting is how the Convai Unity SDK decides which character a player is talking to when a room holds more than one. ConvaiManager re-evaluates the decision continuously and moves the conversation to the character the player is addressing, without a component to add or a field that must be filled in.

How targeting fits into a scene

Targeting only has something to decide once a scene registers more than one ConvaiCharacter with ConvaiManager — a room with one character has nothing to choose between. The setting lives under Convai Manager → Who The Player Talks To in the Inspector, and that section appears only once a second character is present. See How multi-character sessions work for how a room assembles its roster before targeting has anything to act on.

Next steps

Start with How conversation targeting works to understand the model, then Choose a targeting mode to pick the mode that fits your camera and controls.

Multi-character sessions

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