Character actions quick start
Add a ready-made action to a Convai character from the Actions Editor's starter catalog, with no scripting, and confirm it runs in Play mode.
Open the Actions Editor and add one of its four ready-made starter actions to a Convai character, with no scripting required. By the end, the character responds to a natural-language request — such as "look at the chair" — by physically performing the behavior in your scene.
Prerequisites
The four starter actions
The Actions Editor offers the same four starters to every character that has no actions yet, ranked in this order:
Walk To Target
ConvaiWalkToActionExecutor
ConvaiNavMeshLocomotion and a baked NavMesh
Walks to the named object, person, or place and stops nearby
Follow The Player
ConvaiFollowPlayerActionExecutor
ConvaiNavMeshLocomotion and a baked NavMesh
Follows the player at a comfortable distance until told to stop
Look At Target
ConvaiLookAtActionExecutor
ConvaiGazeController (Gaze module)
Turns the character's eyes, head, and body toward a named target
Play Gesture
ConvaiPlayGestureActionExecutor
ConvaiBodyAnimationController (Body Animation module)
Plays a named gesture from the character's Animation Set
This page uses Look At Target: it needs no NavMesh bake, and the result — the character turning to look at something — is immediately obvious in Play mode. Walk To Target and Follow The Player need a NavMesh baked in the scene (Window > AI > Navigation) before the character can actually reach anywhere; pick one of those instead once your scene has one.
Add the Look At Target starter
Add the Look At Target starter
With no actions yet, the window shows four starter cards: Walk To Target, Follow The Player, Look At Target, and Play Gesture. Select Look At Target.
Convai creates a Look At action pre-filled from the starter, adds ConvaiLookAtActionExecutor to the character, and — since the character has no ConvaiGazeController yet — adds that too, in the same undoable step.
Verify the setup
Switch back to the Actions mode and select the Look At action in the left pane. Its Try It box lets you run the action without starting a conversation:
In Edit mode, this is a Preview: type
chairinto the dry-run field and confirm it resolves to the target you marked.In Play mode, this is a Test Run: pick
chairfrom Valid Targets and click Run Now. The character should turn toward the chair immediately, with no conversation and no backend call involved.
Expected result: enter Play mode and say "look at the chair." The character's eyes, head, and body turn toward it, and the action reports success as soon as the gaze settles.
If the character does not turn, open Troubleshoot character actions for the diagnostic checklist, or select Convai > Troubleshooter for a one-click, checklist-style diagnosis of the whole character.
Next steps
Actions EditorAction executorsWrite a custom action executorLast updated
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