Character actions
Find the Actions Editor, executor reference, dispatcher configuration, scripting API, and usage guides for Convai character actions in Unity.
Character actions let a Convai character respond to what a player says with an in-scene behavior — walking to a target, making eye contact, playing a gesture, or running your own gameplay code. Convai identifies which action to run and what to target; the Actions Editor is where you add and configure the 21 built-in executors that carry it out, or wire in your own. This section covers everything from your first action to the full scripting API.
Several built-in executors run through the Gaze and Body Animation embodiment modules, so a character needs the matching module installed before those actions work — see Embodiment.
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