For the complete documentation index, see llms.txt. This page is also available as Markdown.

Character actions

Find the Actions Editor, executor reference, dispatcher configuration, scripting API, and usage guides for Convai character actions in Unity.

Character actions let a Convai character respond to what a player says with an in-scene behavior — walking to a target, making eye contact, playing a gesture, or running your own gameplay code. Convai identifies which action to run and what to target; the Actions Editor is where you add and configure the 21 built-in executors that carry it out, or wire in your own. This section covers everything from your first action to the full scripting API.

Several built-in executors run through the Gaze and Body Animation embodiment modules, so a character needs the matching module installed before those actions work — see Embodiment.

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