For the complete documentation index, see llms.txt. This page is also available as Markdown.

Customize and extend the SDK

Replace the SDK-supplied providers, extend the runtime with your own modules, and diagnose latency with the built-in telemetry.

The Convai Unity SDK works out of the box for most training simulations, interactive experiences, and games. This section covers what to reach for when the defaults do not fit your deployment: replacing built-in providers with custom implementations, diagnosing performance issues with built-in telemetry, and adding custom modules to the runtime.

These pages assume C# proficiency and familiarity with Unity's component lifecycle. If you are still setting up your first scene, start with the Getting Started section.

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