Convai Unity SDK
Add real-time AI characters to Unity training simulations, interactive experiences, and games — with speech, emotion, actions, and persistent memory.
The Convai Unity SDK connects Unity projects to Convai, bringing conversational AI into training simulations, interactive experiences, and games. Characters process speech in real time, respond with natural language, and synchronize lip movement, facial emotion, and body animation — all configurable per project. Each feature is a self-contained module: add only what your project needs, in the order that fits your workflow.
New to the SDK? Follow Getting Started to install the package, configure your API key, and run your first AI character.
Learn the SDK
Features
Each feature is a self-contained module you opt into.
Utilities
Helper modules that run entirely within Unity — no Convai communication required.
Reference and guides
Latest release
v4.4.0 introduces a canonical room-scoped transcript timeline exposed through ConvaiManager.Transcripts, active-session Actions updates through ConvaiActionConfigPatch, dynamic vision context for backend frame sampling on ConvaiRoomManager, and a rebuilt SDK settings experience in the Convai Editor window. It also adds an AI coding assistant integration built on Unity MCP, letting agents such as Codex, Claude Code, and Cursor build Convai scenes from prompts. See Release notes for the complete changelog.
Next steps
Install the Convai Unity SDK and connect your first AI character using the Getting Started section. If you are evaluating the SDK before installing, review Compatibility and requirements to confirm platform and Unity version support.
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