Convai Unity SDK
Add real-time AI characters to Unity training simulations, interactive experiences, and games — with speech, emotion, actions, and persistent memory.
The Convai Unity SDK connects Unity projects to Convai, bringing conversational AI into training simulations, interactive experiences, and games. Characters process speech in real time, respond with natural language, and synchronize lip movement, facial emotion, and body animation — all configurable per project. Each feature is a self-contained module: add only what your project needs, in the order that fits your workflow.
Learn the SDK
Features
Each feature is a self-contained module you opt into.
Reference and guides
Latest release
v4.6.0 introduces the embodiment family of character-behavior modules: Gaze, Body Animation, Body Language, Conversation Flow, and Emotion. The five modules share one per-character setup and read the same dialogue state, so a character looks, moves, and reacts as one behavior rather than five independent ones. This release also adds an Auth Token authentication mode that resolves a short-lived credential before each connection, so a player build ships without an account API key. The Actions Editor is rebuilt around a curated catalog of 21 built-in actions and provisions an action's executor and its character-side components in a single undoable operation. A new Convai > Troubleshooter window reports setup problems per module. The SDK requires Unity 6000.0.80f1 or later. See Release notes for the complete changelog.
Next steps
Install the Convai Unity SDK and connect your first AI character using the Getting started section. If you are evaluating the SDK before installing, review Compatibility and requirements to confirm platform and Unity version support.
Last updated
Was this helpful?