Migrate Your Unreal Engine 5.5 Convai Assets to 5.8
Migrate an existing Unreal Engine 5.5 Convai asset project to the current supported Unreal Engine version using the Asset Uploader tool.
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Migrate an existing Unreal Engine 5.5 Convai asset project to the current supported Unreal Engine version using the Asset Uploader tool.
Migrate an existing Unreal Engine 5.5 Convai asset project to Unreal Engine 5.8 using the Asset Uploader tool. Use this page after Convai updates its plugins and toolchain for the new engine version. At the end, the project opens in Unreal Engine 5.8 with the asset updated through the AssetUploader editor utility.
An existing Convai asset project created in Unreal Engine 5.5
The Asset Uploader tool (ConvaiAssetUploader.exe)
Unreal Engine 5.8 installed
Run ConvaiAssetUploader.exe in the parent directory of your asset project, not inside the project folder itself. For example, if your project is at C:/ConvaiAsset/Avatar1, run the tool in C:/ConvaiAsset/.
The migration is complete once the AssetUploader editor utility finishes updating the asset in Unreal Engine 5.8 without errors.
The automated tool performs the following steps internally. Follow them manually if the automated migration fails.
Back up the project. Copy the existing asset project to a safe location.
Update modding project components. Run ConvaiAssetUploader.exe to update the necessary plugins and related components.
Switch the Unreal Engine version. Right-click the .uproject file, select Switch Unreal Engine version..., and choose 5.8.
Screenshot required before publishing: Capture the Switch Unreal Engine version... dialog with Unreal Engine 5.8 selected in the version list. The image must show the exact dialog title and the full list of available engine versions.
Install the cross-compile toolchain. Download and install the cross-compile toolchain for Unreal Engine 5.8. The recommended compiler is 14.50.35717. Download it from the Linux cross-compile toolchain for Unreal Engine.
Clean up the project folders. Delete all folders in the project directory except Config, Content, ConvaiEssentials, Plugins, Source, and the .uproject file.
Open the project in Unreal Engine 5.8. Open the Unreal Engine project using the 5.8 editor.
Update the asset. Run the AssetUploader editor utility, then click Update Asset to complete the migration.
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